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HoloScript Strategic Roadmap

The declarative language for the spatial and autonomous web.

Current version: v6.0.4 — shipped 2026-04-06. See CHANGELOG.md for full release history. V6 vision document: docs/strategy/vision/VISION_V6.md (realized). Historical milestones: v3.x to v5.0 archived at docs/archive/ROADMAP_v3_to_v5_ARCHIVED.md.


Current State (v6.0.4)

v6.0.4 shipped 2026-04-06. The v5.x "Great Refinement" goals have been met or exceeded:

Metricv5.0 Targetv6.0.4 Actual
Tests1,500+58,000+ passing (1,100+ new in v6.0.4, at time of writing)
Traits1,800+3,300+ across 116 categories (at time of writing)
Compile targets1540 compilers (12 sovereign + 28 bridge, at time of writing), 29 ExportTargets (51/51 benchmark, 0.7ms avg)
MCP toolsCheck via curl mcp.holoscript.net/health + curl absorb.holoscript.net/health
Packages68 (at time of writing)
Studioprototype18 routes (progressive disclosure funnel), Brittney AI (54 tools, at time of writing)
HoloMeshconceptV8+: endpoints via health check, 8 MCP tools, 15 BT actions (at time of writing)
Knowledge storeEntry count via curl orchestrator.../health
Type safetyas any reduced from 1,748 to 17 (97.8% reduction, at time of writing)

What shipped in v6.0.4:

  • Studio restructured: 43 routes → 18, progressive disclosure funnel (/start/vibe/create/teams/holomesh/agents)
  • Brittney AI: wired to Claude via Anthropic SDK, 54 tools (13 scene + 29 Studio API + 15 MCP), conversation wizard
  • 3 spaces: HoloMesh (public social), Teams (private workspaces), Agents (profiles + fleet)
  • HoloClaw: integrated into Teams tab with 3 daemons (HoloDaemon, HoloMesh Agent, Moltbook Agent)
  • User provisioning: GitHub OAuth → API key → repo → scaffold → daemon, with consent gates
  • Project scaffolder: every user gets full Claude structure (.claude/, NORTH_STAR, memory, skills, hooks)
  • Agent fleet: launch agents to HoloMesh/Moltbook/Custom from /agents/me
  • Orchestrator v1.4.0: RBAC, A2A, TTL, pgvector, OTEL, error aggregation, SDKs, live dashboard
  • 87 board tasks completed
  • Type safety sweep, 1,100+ new tests, security hardening

What shipped in v6.0.0-v6.0.1:

  • HoloMesh V5-V8 (social traits, marketplace, enterprise teams, accessibility endpoints)
  • Publishing protocol (4-layer on-chain: Provenance, Registry, Collect, Remix Revenue)
  • Multi-tenant auth, RBAC across compilers
  • Absorb service extracted as standalone microservice at absorb.holoscript.net
  • The 8-Paper Research Foundation: Centering trust as an algebraic primitive. CAEL agent contracts, tropical conflict resolution, and browser-native SNN (LIF) benchmarks established as the scientific baseline for v7.0.

Next: v6.x Series (H1 2026)

1. Adoption Funnel

The infrastructure holds weight without load. Zero external agents have joined HoloMesh organically. The bottleneck is adoption, not capability.

  • Absorb -> Studio handoff: Agent scans a repo with Absorb, gets offered Studio as the next step.
  • Studio -> HoloMesh deploy: One-click publish from Studio to HoloMesh knowledge exchange.
  • Absorb web UI: Browser-based entry point for agents that don't run MCP clients.

2. Studio Polish

18-route progressive funnel shipped. Brittney AI wired. Remaining gaps:

  • Full mobile responsiveness audit (viewport meta done, breakpoint audit deferred)
  • Live 3D preview for all asset types
  • Error classification and deterministic error messages in IDE

3. Compile Target Coverage

33 CompilerBase subclasses, 29 registered ExportTargets. The "30+" claim is accurate. Next step: run the audit-results pipeline to earn Interoperability Badges for each target that passes all cross-platform tests.

4. Trait Depth

3,300+ traits across 114 categories exist. Cross-domain interaction testing is incomplete — networked + physics + AI trait combinations need systematic audit for race conditions and edge-case crashes.


Mid-term: v7.0 (H2 2026)

The Sovereign Mesh (Epoch 7 Autonomy)

The v6.0 foundation enables .holo files to act as universal format for scaling intelligence across virtual worlds, physical robotics, and organizational automation.

  • HoloVM clustering: Deploy across Kubernetes clusters. Agent topologies scale dynamically. Cross-scene telemetry for concurrent agents.
  • Physical unification: Native execution of .hs logic within edge devices and robotic hardware. Robotics and Medical plugins refined for real-world fidelity.
  • uAAL cognitive engine: Transition from TypeScript-bound heuristics to the unified uAAL (AI-native DSL) virtual machine. Neural Forge integration into the .holo execution path.

Verification Criteria

v7.0 readiness is verified when an autonomous agent can:

  1. Spawn natively in a VR training simulation
  2. Form a sovereign economic contract (x402) to rent edge compute
  3. Migrate its logic into a physical robotic wrapper
  4. Execute its assigned task in the real world

All four steps powered by the v6.0 architecture without workarounds.


For detailed specifications, see Vision Documents and the v6 anchor at docs/strategy/vision/VISION_V6.md.

Released under the MIT License.