Architecture Documentation
Deep-dive documentation into HoloScript's internal systems.
Core Architecture
- Platform Architecture — High-level platform design
- AI Architecture — AI/ML integration patterns
- WASM Lazy Loading — WebAssembly loading strategy
- Interoperability — Cross-platform interop
System Internals
- Trait System — CrossRealityTraitRegistry flow, registration → resolution → compilation
- Parser Internals — 5-parser hierarchy, AST types, parse → compile → run pipeline
- Runtime & ECS — SceneRunner, HeadlessRuntime, entity lifecycle
- Extension System — Disambiguating the 4 uses of "extension" (plugin, file, glTF, OpenXR)
- Internal MCP — Dual MCP system + 3-layer spatial agent protocol
Specialized
- AI Use Cases — Applied AI scenarios
- Stores Audit — State management audit
- The Dumb Glass — Epoch 8 Spatial Rendering Paradigm